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| | | Episode IXX
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| 128 kbps 32 kbps August 31st 2008 | | Ankit takes another week off, but we welcome long time Shift Queue fan Steve Kowalski to the show. We were blessed with another busy RTS week following the recent gaming convention in Germany. Games this week include World War II: Road to Victory, Birth of America 2, Command and Conquer: Red Alert 3, Hearts of Iron 3, and more. As we mentioned last episode, the discussion this week is about rewards in games and really... who doesn't like a nice reward for playing games?
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| | | Episode XVIII
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128 kbps 32 kbps August 23rd 2008 | | Ankit takes a break this week leaving the news to just Kris and Eamon. We return to the timeless console vs PC gaming argument, but this time with the newly formed PC Gaming Alliance and $2,500 worth of stats at our sides. The games this week include a new Company of Heroes, Sid Meier's Civilization IV: Colonization, yet another Strategic Command, and more. The discussion is non-existent, but somehow physics and folding work their way in. Unfortunately people get fired anyway.
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| | | Episode XVII | | |
128 kbps 32 kbps August 13th 2008 | | Unfortunately the summer RTS lull continues, but we dug deep and found a few gems in the rough. This week we try out Stardock's Impulse and go on a great invasion. The games this week start and end with Theatre of War 2 with a bit of War Between the States. Activision Blizzard decides World in Conflict is not worth it, and we also come to the conclusion that Africa offers everything, even pretty gems.
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| | | Episode XVI | | |
128 kbps 32 kbps August 8th 2008 | | We welcome the Hero of Des Moines to the show this week and come clean about a few things. While it was a slow RTS week, the few titles we were blessed with more than make up for it. Games this week range from Blitzkrieg II and Disgaea to Road to Victory and Theatre of War. Our discussion is two pronged, covering both reading comprehension and character design in games.
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| | | Episode XV
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128 kbps 32 kbps July 28th 2008 | | It has been a busy week for real time strategy games, from beta releases to new trailers and demos; we cover it all. The games this week include computer Sins of a Solar Empire, Strategic Command 2, Sid Meier's Civilization Revolution, East India Company, and more. The computer spams us and we get stumped momentarily on the discussion for this week but pull through in the end and come up with some intriguing solutions for hardware and game compatibility.
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| | | Episode XIV | | |
128 kbps 32 kbps July 20th 2008 | | We are back from our summer holiday to bring you the latest in RTS gaming news. It has been a busy 3 weeks for RTS games from betas to patches to exciting E3 news. For this episode we bring to you new details on Dawn of War II, the giant fighting robots of Red Alert 3, how dinnertime relates to EndWar, and David Hasselhoff and VW Bugs. The discussion this week is about multiplayer features and paying for them, should we have to?
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| | | Episode XIII | | |
| June 18th 2008 | | The lost episode. Coming Soon.
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| | | Episode XII | | |
128 kbps 32 kbps June 13th 2008 | | We can't fight, nor are we giant, but boy do we sound like robots. Make sure you bring your antibiotics and stim packs for this one because Montezuma is getting his revenge for the second week in a row. Command and Conquer 3: Kane's Wrath, Red Alert 3, Warhammer 40,000, and more all make their appearances at some point during our discussion on power and the things drunkenness can lead to.
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| | | Episode XI
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128 kbps 32 kbps June 7th 2008 | | Uni...univer...al...issss...? We vow to get it right one of these weeks. Game coverage this week includes Sins of a Galactic Empire, Lock's Quest, Age of Empires: Mythologies, The War Between the States and more. It all adds up to an exciting discussion of RTS genres. We try to find out how much World War II is enough and yet again dysentery works its way in as a topic of conversation. | | |
| | | Episode X | | |
128 kbps 32 kbps May 30th 2008 | | Your move! And our mission this week is to bring you the latest news on Stronghold Crusader Extreme, Panzer Command: Kharkov, Battleforge and more. Brace yourselves for this one folks, weeks of bottled up hate and rage are about to be unleashed as Ankit tells us what is wrong with patches in today's world.
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| | | Episode IX
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128 kbps 32 kbps May 23rd 2008 | | Wait, where did everybody go? After aborting last week's episode we are back and ready to complain about a whole new batch of games. The titles this week include the Battle of the Bulge, Harvest: Massive Encounter, Galactic Civilizations II: Twilight of the Arnor, Air Traffic Chaos as well as many others. The discussions this week cover why we hate clean water and what interface options need to be improved upon. The only other time two people have agreed on so much is when Yuri was talking to his clone. | | |
| | | Episode VIII
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128 kbps 32 kbps May 7th 2008 | | We here at Shift Queue RTS welcome our new ape overlords. We are back, and in triumphant form. Or at the very least we are not in hung over form. This week we talk Worldshift, the upcoming sci-fi RTS/MMOG, EA's new RTS project BattleForge and the game the whole world is on the edge of their seats in anticipation for... Stalin vs. Martians! We also discuss the age old RTS art of resource gathering. It is one for the ages folks. And yes, the Shift Queue RTS Boy Band performs yet again.
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| | | Episode VII | | |
128 kbps 32 kbps April 23rd 2008 | | The Shift Queue RTS Boy Band presents: The awesome naval battles of Empire: Total War, snake bites and dysentery, weekly RTS sales, and at long last Ankit finds something he isn't angry about. The discussion this week covers random number generators, Walmart the evil empire, and we come to the conclusion that at least 13 people in the world agree on Command and Conquer being the greatest RTS of all time.
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| | | Episode VI
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128 kbps 32 kbps April 16th 2008 | | Ankit Patel has returned to Missouri in an attempt to rescue our host, Blake Arney from the vile clutches of first person shooter gaming.
Little does Ankit know that EvilleJedi has secretly begun construction on a new StarWars mod for Sins of a Solar Empire, even more powerful than the first dreaded mod.
When completed, this ultimate mod will spell certain doom for the small band of gamers struggling to resist the might of real time strategy gaming and restore freedom to the galaxy... The news this week covers Europa Universalis: Rome, the 2009 World Cyber Games, and new RTS patches. Blake and Eamon sit down and interview the creator of StarWars: Warlords, and we talk all things StarWars. | | |
| | | Episode V
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128 kbps 32 kbps April 10th 2008 | | Chain swinging PIAT launching British biker gangs from mars. This week covers Age of Empires III, Europa Universalis, 10 Years of Starcraft, and mobile gaming. We talk about our all time favorites and we even take a peek at what things will be like... all the way in the year 2000. | | |
| | | Episode IV | | |
128 kbps 32 kbps April 2nd 2008
| | If John Goodman counters giant man eating spiders, then what counters huge metal spider-bots? This week we bring you Great War Nations: The Spartans, Panzer Command: Kharkov, Kane's Wrath, Universe at War: Earth Assault, Dawn of War 2, and more. We tackle the question of 'can consoles and PCs play nice together? | | |
| | | Episode III | | |
128 kbps 32 kbps March 24th 2008 | | This week's game coverage includes Kanes's Wrath, Universe at War: Earth Assault, Codename Panzers: Cold War, Aggression: Reign Over Europe and more. Also this week is Saga in review, and a broad yet commonly overlooked question discussed: What is important in a great RTS?
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| | | Episode II | | |
| 128 kbps 32 kbps March 18th 2008 | | Shift Queue RTS: Attack of the siege frigates. Join us this week for Ankit's siege frigate spam in Sins of a Solar Empire, hot games, and a riveting discussion on realism in gaming. | | |
| | | Episode I | | |
| 128 kbps
March 10th 2008 | | The first edition of 'Shift Queue', your one stop source for all things related to real time strategy gaming. Included in this week's episode are the games of March 2nd-10th, hot selling games, the unit spam of the week, game updates, and more. | | |